On May 15, at the Unit.City at KYIV, the licensed bookmaker GGBET UA will hold a Kapana -exciting panel discussion with the leading experts of the E -Sports market.
During the event, the participants posted stereotypes about e -Sports, which still had in the minds of a wide audience. The discussion became one of the main topics of the III All -ukrainian Sports Marketing Conference -SBC Summit Ukraine 2025. GGBET UA also introduced visitors of an exposition of the museum with unique Ukrainian e -Sports team and important facts from the history of Cyberport development in Ukraine.

E -Sports Panel Discussion “Ukraine to E -Sports: Facts and Fakes“Is the first in the history of the SBC Summit Ukraine a platform for the professional dialogue of this industry’s experts. They discussed three beliefs about e -Sports that exist in the masses’ understanding:” ESTISSISS is a senseless industry “,” Esports in Ukrain than traditional discipline.
During the discussion, the speakers shared interesting facts and insights from their professional sphere. So, CEO of the most successful club in Ukrainian Navi Evgeny Zolotarev He said that e-sport clubs now have balanced business models and have more monetization formats than traditional sports (for example, digital objects), creating additional opportunities for partners and sponsors. The legendary commentator and co -Founder of Maincast Vitaly V1lat Volochai He noted that the NAVI’s match with the CS2’s final championship in 2024 entered the Top-3 in terms of the number of views at all sports events, defeated only in two football-shakhtar matches against Dynamo.
Victor Ponyakin, head of the product of analytical service esports charts, emphasized that when it comes to qualification matches, E -Sports is at the same level with traditional sports, and in some cases leading it. Thus, an average event can collect from 30 to 50 thousand Ukrainian -Speaking spectators. Executive Director of the Federation of Esistory of Ukraine Andrei Grishchenko He talked about an important direction – socialization and reunion of military personnel through e -Sports. The Federation pays attention to cooperation with veterans and existing military, considering ideas that come from warriors, and find a huge potential in this direction.
“We intentionally collected the typical for society, but the controversial beliefs of the e -Sports. This makes it possible to create a vibrant and explicit discussion. In fact, E-Sports have long been having its own audience, a system of contest, structure and partnerships, and disciplines such as CS2 and Dota 2 are already included in the top 10 of all GGBet UA sports. We are glad we can show its true size to the participants of SBC Summit Ukraine“. – noticed Sergey Mishchenko, CEO GGBET UA.

The GGBet UA also introduced the Esistor Museum, where guests will see the original trophies of Ukrainian teams from the World Championships, learn about the history of the E -Sports scene in Ukraine and make sure that E -Sports is an important part of the modern sports culture.

In addition, two CS books: Records of books are played at the SBC Summit Ukraine 2025 – an exclusive publication about the world’s achievements in a cult game created by the GGBet in a partnership with International Media DOT eSports.
Source: korrespondent

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